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This isn’t just a Dark Souls clone though, as there are some features which really transform the Soulsian mechanics. Nioh is one of myriad titles that takes Souls-style combat, of creeping through haunted-seeming locations and battling tough monsters with an emphasis on stamina management, and transports the gameplay - this time to the Sengoku period of Japan (well, a magical realism take on it). It’s an extremely dynamic system that makes Middle-Earth's Orc army almost a living and breathing entity - and often a bit of a pain to deal with. The Nemesis system is an AI-controlled system that sees each Orc you kill being replaced by one of lower rank, while those that manage to kill you are rewarded with a promotion and an ability to sense your weaknesses. The Middle-Earth games tap into the overarching lore of Tolkien's work, offering a familiar setting, but developer Monolith fleshes this lore out with one of the best combat systems in modern gaming: the Nemesis system. They're more Assassin's Creed-like open world games than Souls-like dungeon crawlers, but the superficial similarities in art style should impress anyone who's excited about Elden Ring. Instead, the games take place between The Hobbit and The Lord of The Rings, and focuses on Talion, a Gondorian Ranger, who teams up with the wraith of an Elf Lord to avenge their loved ones. Neither Middle-Earth: Shadow of Mordor nor Shadow or War focus on Bilbo Baggins or that troublesome ring. If you're into dark fantasy games generally, you should check out the Middle-Earth games. Martin are considered two of the best fantasy writers of all time, even if the tone of their work varies wildly, so we make no apologies. Some might think it's sacrilege to include games inspired by J.R.R. Middle-Earth: Shadow of Mordor and Shadow of War If nothing else, it's the nicest-looking version of this type of game you'll find anywhere right now.
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This action RPG also has a Photo Mode, DualSense support and a beautiful orchestral score.Īs with the other games on this list, it’s worth trying Demon’s Souls to get to grips with FromSoftware’s offerings, but we mainly recommend it because it’s the best indication of how Elden Ring will perform on PS5 and Xbox Series X - with some of these features and modes hopefully making their way to Elden Ring. The remake of Demon's Souls was actually made by Bluepoint Games in collaboration with Sony, rather than with From's oversight - but this does give us an idea of just how good the studio's worlds can look on next-gen consoles.ĭemon’s Souls on PS5 boasts an incredibly detailed world, with the ability to run at 60fps in Performance Mode or 4K at 30fps in Cinematic Mode. This is our final FromSoftware offering, we promise. (Image credit: Sony Interactive Entertainment) Martin writing the overarching mythos for Elden Ring, we imagine it’ll have a slightly different flavor than the worlds of previous FromSoftware titles Shadow of the Colossus
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Like Dark Souls, Bloodborne's lore is embedded in every detail of the world, gradually building up a full picture of the nightmare unfurling around you. Bloodborne could also provide an insight into how Elden Ring’s multiplayer will work (it's a mix of invasions and summoning allies), though we expect it will differ somewhat. Bloodborne’s network of corridors and open spaces sounds like it will have nothing on the size of Elden Ring’s map, but it offers a great insight into how FromSoftware builds its worlds - though Elden Ring won’t have any friendly NPCs, unlike Bloodborne.
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While keeping within the dark fantasy vein, Bloodborne is more Gothic-leaning, set in a Victorian-era inspired by the likes of HP Lovecraft.īloodborne features as much detailed exploration as Dark Souls did, offering a large, interconnected world to investigate - with plenty of unsettling, supernatural enemies to take on. Another one made by FromSoftware, Bloodborne’s environment differs a fair bit from that of Dark Souls.